THINKING, BEING AND DOING
Maximizing Your College Experience
Chapter 3
Design Thinking
Chapter Shortcut Menu:
Overview | How Might We? | Empathy | Ideation | Prototyping | Additional Resources
Design Thinking is an innovation method used to solve human problems. Problems suitable for design thinking range from big problems like unemployment, traffic congestion and gun violence, to business problems like improving customer satisfaction and developing new products, to personal problems like choosing a major or becoming more fit. None of these challenges has one single correct solution, but they all benefit from the Design Thinking approach that, if used correctly, promises to reveal the optimal solution.
This page provides key concepts from the chapter and associated digital content on chapter topics including an Overview of Design Thinking, How Might We, and the basic stages: Empathy, Ideation, and Prototyping. It concludes with additional resources related to the chapter.
Overview
We’ve defined Design Thinking as having three primary stages: Empathy, Ideation, and Prototyping, with transitional stages in between Planning, Reframing, and Selecting.
Various organizations have different views of the stages and their names, but underlying all interpretations are the same fundamental principles and activities.
The following videos illustrate how two organizations view Design Thinking.
Hallmarks of Design Thinking
Collaborating with others in a small team to benefit from different perspectives
Fully understanding the problem before jumping to solutions
Setting aside bias and assumptions to approach a problem with an open mind
Capturing all insights and ideas on sticky notes and consider each of them equally
Continuously testing insights and ideas with stakeholders to stay on course
How Might We?
THE VALUE OF A BEAUTIFUL QUESTION
The Design Thinking process begins with a “How might we…” question - many call it the HMW. Great care should be taken to ask the question that gets at the heart of the problem.
The HMW should be broad enough in scope to allow designers to explore all relevant associations. It should not include any suggestion of a solution so that designers are free to consider all kinds of solutions.
HMW’s are revisited and often reframed after learning more about the problem in the Empathy Stage.
Warren Berger speaks on the value of asking the right question.
In his book, "A More Beautiful Question," Warren Berger defines a beautiful question as “an ambitious yet actionable question that can begin to shift the way we perceive or think about something—and that might serve as a catalyst to bring about change.”
Empathy
Understanding the problem
What is Empathy? Is it the same as sympathy? Dr. Brené Brown explains the difference in this delightful animated presentation.
This video from Smaply quickly explains what a persona is, how to create one and how they can be used in an organization.
Empathy is the foundation of Design Thinking. In order to develop effective solutions that people will embrace, we must first thoroughly understand how people feel about the problem.
Empathy research utilizes traditional ethnographic tools including interviewing, observation, focus groups, experiencing, surveys, and desk research.
Here are some useful videos for understanding empathy and tools for empathy.
How is empathy practiced in Design Thinking? Design Thinking guru, Tom Kelley shares a case study in empathy from his work at Ideo.
This video from Smaply quickly explains how to create a customer journey map, what steps to include in the journey mapping process and what basic lanes to consider.
How can we truly understand what our stakeholders are experiencing? The NNGroup share some techniques for qualitative research.
What is Affinity Diagramming? Why should you use it? When can you use it? Parsons Transdisciplinary Design students explain.
Refrain from engaging in problem solving and
solution generating until the Ideation stage!
Ideation
Exploring solutions
Why are Ideation and Brainstorming important to Design Thinking? Iconic innovators, Dave and Tim Kelley, hash it out and share their experiences.
Why are innovative ideas so hard to come up with? Destin explains how cognitive bias weighs down our ability to think in new ways using a backward bike to demonstrate.
Forms of solutions
As you explore possible solutions consider the most common forms:
a physical invention such as a parking space sensor or a grocery cart bar-code scanner
a service such as door-to-door laundry pick-up in student housing or coffee shop tutoring sessions
an app such as a parking space sharing app, workout buddy pairing app
a system such as a community co-op market for homegrown produce or textbook sharing
or a combination of the above such as sensors in chairs that inform students where there are open seats in library via an app.
Ideation is a process of coming up with ideas for solutions to your design problem - your HMW. It requires you to harness your creativity, and open your mind to new possibilities. It begins with getting every solution that you can think of out for consideration, and ends with techniques that allow you to consider ideas you would not normally think of.
How do you break free from the status quo to create radical solutions? John Bielenberg has some recipes for success beginning with thinking wrong.
Ideation and Creative Thinking Resources
ThinkWrong, John Bielenberg, the book for thinking out of the box and associated web resources.
solve/next free resources for thinking out of the box.
Lateral Thinking - Creativity Step by Step, Edward De Bono, a classic book on creative thinking.
Liminal Thinking, Dave Gray, teaches you how to adjust your thinking to make changes in your life and the world.
The Medici Effect, Frans Johansson, discusses the value of interdisciplinary knowledge for innovation.
Prototyping
Build and Test a Solution
Can Design Thinking solve every problem? Dave Evans from Stanford D-school talks about different “thinking” methodologies and prototyping.
This paper prototype walkthrough is part of the Mobile Application Design module as part of my MSc in Interation Design Media (I-MEDIA) at the University of Limerick.
In the prototyping stage we bring our solution out into the physical world for people to evaluate and critique. Beginning with quick, low-fidelity, crude prototypes that demonstrate the basic principles of an idea, we take user feedback and refine our idea repeatedly until our stakeholders are fully satisfied. Prototypes can take many forms: a storyboard, a drawing or diagram, a physical object, a paper prototype, drawings of screens of an app, digital prototypes, photos, or a video to name a few.
What is prototyping, and why is it useful? Google Design Researcher, Todd Hausman explains how Google uses prototyping to develop revolutionary new products.
Digital Prototyping with Proto.i
Storyboarding explained by Humour Class.
Additional Resources
Design Thinking Online Communities
Design Thinking Certifications
Design Thinking Miro Board
Make a copy of this Miro board to collaborate with your Design Thinking Team!
Videos
IDEO Shopping Cart - an early application of design thinking from IDEO
Lean Startup vs. Design Thinking vs. Sprint - a comparison of popular innovation methods
Web Resources
IDEO Design Kit - tools and activities for design thinkers
Open Ideo - open source design thinking projects
Books
Two of the most popular books on Design Thinking
Creative Confidence, David Kelley, Tom Kelley
Change by Design, Tim Brown